Mega Man (NES) game description
In the year 200X, robots developed to assist mankind are commonplace thanks to the efforts of renowned robot designer Dr. Light. However, one day these robots go out of control and start attacking the populace, among them six advanced humanoid robots made by Dr. Light for industrial purposes: Cut Man, Guts Man, Ice Man, Bomb Man, Fire Man, and Elec Man. He realizes the culprit is his old rival Dr. Wily, but is unsure of what to do. His helper robot Rock, having a strong sense of justice, offers to be converted into a fighting robot to stop Dr. Wily's plan, becoming Mega Man.
In time, he defeats the six robots and recovers their central cores, then confronts Dr. Wily within his Pacific-based robot factory (which happens to be mass-producing Light's robots). After a final showdown, Wily is defeated and Mega Man returns to his family.
Mega Man Gameplay
In each level of Mega Man game, the player-character, Mega Man, fights through various enemies and obstacles before facing a "Robot Master" boss at the level's end. Upon defeating the boss, the player assimilates the Robot Master's signature attack, or "Special Weapon", into Mega Man's arsenal for the rest of the game.
Unlike the standard Mega Buster, the Robot Master powers have limited ammunition replenished by collecting ammunition cells dropped by defeated enemies at random.
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