Micro Machines (Sega Genesis) description
Micro Machines (Sega Genesis) is the first game in the series laid the foundation of the gameplay: a top-down racing game with miniature vehicles. The race tracks are unconventionally themed. For example, some races take place on a billiard table while others occur in a garden. The cartridge itself was sold in several versions. There was a gold (black in PAL regions) cartridge with a switch at the bottom in order to be compatible with the American and European hardware.
In Europe there also was a version where the cartridge was in the form of a plug through cartridge, a cartridge you plugged on another, normal NES cartridge and then inserted it in the machine. It was also released as an add-on to the Aladdin Deck Enhancer created by Codemasters.
These levels were packed with variation. The Snooker tables has the track painted on, although this is open to deviation (as are most levels), and had you racing through the pockets and across the rim of the table. Tanks raced as well, with the chance of shooting out your opponent if they got directly in front of you. The desktop levels include binders to jump across, pencil-sharpeners to avoid, and lots of visual jokes in the open homework.
Viewed from overhead with small graphics, the races include up to 4 cars. In one player challenge mode you race through the 21 tracks in a set order, selecting your 3 opponents as you go along (adding a fair amount of strategy - ideally you should aim to eliminate the better CPU cars early on), eliminating one after every third race (assuming that you can finish in the top 2 of a race within your 3 lives). If you win 3 races in a row without using a continue you get a time-trial race which can earn you an extra life.
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