Card games - the constant companions of office computers and those behind them running or just sitting. In Russia such entertainment of varying degrees of gambling began to gain popularity with the beginning of the eighteenth century, and in the next century they were supported by the Emperor Alexander I. In Soviet times they came in wider society. Well, then you probably know yourself - have filled all the possible electronic devices.
How to attract promiscuous consumers? Of course, a bright wrapper, and in the case of game graphics. You have decided to do in 1991, Andrey Grigoriev and Maxim Trukhan, who formed the company IBS.
In PrefClub will be neobychnyi preference, but in this garb that you really have to wonder. When the game starts, we see the solid door of the building and a bell, which should ring twice. We were met by a Butler, who will inquire on our behalf, and if you can't find this in the list, then offer to join the club, which will have to answer a few questions. Next, we will choose two opponents from sixteen persons, each of which has a unique portrait of a remarkable trait biography: for example, one of the ladies often hides the card in the neckline. Well and then move on to the table and begin to paint the bullet.
In 1991, to meet such colorful, detailed and elaborate graphics in the game of this genre was an incredible event, and therefore PrefClub settled on many computers, and later received numerous updates, developing for more than two decades. And therefore it's safe to say that, in spite of unremarkable gameplay, this game can be considered legendary, though not very wide, but not “underground” circles.
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